#include "AbstractQuest.h"



AbstractQuest::AbstractQuest()
{
	IsCompleted = false;
	Failed = false;
}

AbstractQuest::~AbstractQuest()
{

}


bool AbstractQuest::GetIsCompleted()
{
	return IsCompleted;
}

void AbstractQuest::SetIsCompleted(bool complete)
{
	IsCompleted = complete;
}


bool AbstractQuest::GetFailed()
{
	return Failed;
}

void AbstractQuest::SetFailed(bool fail)
{
	Failed = fail;
}